For Dark Souls: The Roleplaying Game, I carefully designed a range of products that capture the essence of the dark, atmospheric world of the video game series.
Each item was crafted to immerse players in the challenging and intricate setting. I worked on crafting high-quality dice sets, Game Master screens and Plastic Miniature packaging, ensuring that each product fit seamlessly into the game's somber tone.
Attention was paid to both functionality and aesthetic, aiming to enhance the tabletop experience for players while maintaining the spirit of the original games.